Mages - Skills
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Mages - Skills
Underneath is a detailed description of every skill available to Mages. However, there exists a skill calculator, where you can see skills, requirements and stats.
To see the skill calculator please visit http://wartune.r2games.com/skill
List of Skills:
Heart Elemental
Cooldown: ? sec
No rage consumed
Level 1
Prerequisites: Commander Level 7
Description: Receive rage +1 each time you deal damage to an enemy
Level 2 (Max)
Prerequisites: Commander Level 26
Description: Receive rage +2 each time you deal damage to an enemy
Mana Master
Cooldown: ? sec
No rage consumed
Level 1
Prerequisites: Commander Level 8, Level 1 Heart Elemental
Description: Magic Attack boost of 5%
Level 2
Prerequisites: Commander Level 18, Level 2 Heart Elemental
Description: Magic Attack boost of 10%
Level 3 (Max)
Prerequisites: Commander Level 30
Description: Magic Attack boost of 15%
Damnation
Cooldown: 60 sec
Rage consumption: 30
Level 1
Prerequisites: Commander Level 22, Level 2 Mana Master
Description: Deals 400 magic damage to all enemies and boosts all damage received by the enemy by 4%, lasts 5 turns
Level 2
Prerequisites: Commander Level 34, Level 3 Mana Master
Description: Deals 1200 magic damage to all enemies and boosts all damage received by the enemy by 8%, lasts 5 turns
QTE: Rage consumption reduced by 5
Level 3 (Max)
Prerequisites: Commander Level 44
Description: Deals 2500 magic damage to all enemies and boosts all damage received by the enemy by 10%, lasts 5 turns
QTE: Rage consumption reduced by 5
Lightning Bolt
Cooldown: 1 sec
No rage consumed
Level 1
Prerequisites: Commander Level 1
Description: Deals 102%+15 damage to a single enemy, increases rage by 6 points
Level 2
Prerequisites: Commander Level 14
Description: Deals 104%+35 damage to a single enemy, increases rage by 6 points
Level 3
Prerequisites: Commander Level 24
Description: Deals 106%+55 damage to a single enemy, increases rage by 6 points
Level 4
Prerequisites: Commander Level 34
Description: Deals 108%+75 damage to a single enemy, increases rage by 6 points
Level 5 (Max)
Prerequisites: Prerequisites: Commander Level 44
Description: Deals 110% +95 magic damage to single enemy, raises rage by 6 points
Possible damage formula (before defense is considered):
BaseDamage = (((MATK * 0.50) * SkillLevelCoefficient) + SkillLevelBaseDamage)
MinDamage = BaseDamage * (1 - FloatingDamageRange)
MaxDamage = BaseDamage * (1 + FloatingDamageRange)
For example:
Level 3 Lighting Bolt, 4000 MATK, 30% FloatingDamageRange
BaseDamage = (((4000 * 0.50) * 1.06) + 55) = 2175
MinDamage = 2175 * (1 - 0.3) = 1522
MaxDamage = 2175 * (1 + 0.3) = 2828
All formulas are for non-crits
Rain of Fire
Cooldown: 10 sec
Rage consumption: 16
Level 1
Prerequisites: Commander Level 3, Level 1 Lightning Bolt
Description: Deals 85% magic damage to all enemies
Level 2
Prerequisites: Commander Level 16, Level 2 Lightning Bolt
Description: Deals 96% magic damage to all enemies
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 26, Level 3 Lightning Bolt
Description: Deals 104% magic damage to all enemies
QTE: Damage boost of 25%
Level 4
Prerequisites: Commander Level 36, Level 4 Lightning Bolt
Description: Deals 134% magic damage to all enemies
QTE: Damage boost of 25%
Level 5 (Max)
Prerequisites: Commander Level 46, Level 5 Lightning Bolt
Description: Deals 140% magic damage to all enemies
QTE: Damage boost of 25%
Damage is divided into 2 hits per target
Delphic Thunder Frenzy
Cooldown: 60 sec
Rage consumption: 80
Level 1
Prerequisites: Commander Level 10, Level 1 Rain of Fire
Description: Deals 225%+250 magic damage to front row enemies
Level 2
Prerequisites: Commander Level 30, Level 3 Rain of Fire
Description: Deals 255%+320 magic damage to front row enemies
QTE: +25% Damage
Level 3 (Max)
Prerequisites: Commander Level 50, Level 5 Rain of Fire
Description: Deals 285%+380 magic damage to front row enemies
QTE: +25% Damage
Damage is divided into 2 hits per target
Thunderer
Cooldown: 2 sec
Rage consumption: 50
Level 1
Prerequisites: Commander Level 20, Level 1 Delphic Thunder Frenzy
Description: Deals 220%+120 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
Level 2
Prerequisites: Commander Level 30
Description: Deals 235%+155 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
QTE: Magic damage boost of 25%
Level 3
Prerequisites: Commander Level 40, Level 2 Delphic Thunder Frenzy
Description: Deals 275%+180 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
QTE: Magic damage boost of 25%
Level 4 (Max)
Prerequisites: Commander Level 50, Level 3 Delphic Thunder Frenzy
Description: Deals 295%+215 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
QTE: Magic damage boost of 25%
Restoration
Cooldown: 15 sec
Rage consumption: 35
Level 1
Prerequisites: Commander Level 12
Description: Restore HP equal to 50%+100 of magic damage to the teammate with the smallest percentage of HP
Level 2
Prerequisites: Commander Level 28
Description: Restore HP equal to 65%+200 of magic damage to the teammate with the smallest percentage of HP
QTE: Added 10% damage reduction buff for target, lasts 2 turns
Level 3 (Max)
Prerequisites: Commander Level 38
Description: Restore HP equal to 75%+300 of magic damage to the teammate with the smallest percentage of HP
QTE: Added 10% damage reduction buff for target, lasts 2 turns
Healing Enpowerment
Cooldown: ? sec
No rage consumed
Level 1
Prerequisites: Commander Level 20, Level 1 Restoration
Description: Healing ability boost of 4%, magic defense boost of 10%
Level 2 (Max)
Prerequisites: Commander Level 28, Level 2 Restoration
Description: Healing ability boost of 8%, magic defense boost of 20%
Suntoria
Cooldown: 45 sec
Rage consumption: 30
Level 1
Prerequisites: Commander Level 20, Level 1 Healing Empowerment
Description: Adds a regen buff to all teammates that restores 4% of max HP with every attack, lasts 5 turns
Level 2
Prerequisites: Commander Level 30, Level 2 Healing Empowerment
Description: Adds a regen buff to all teammates that restores 5% of max HP with every attack, lasts 5 turns
QTE: +2 Duration
Level 3 (Max)
Prerequisites: Commander Level 40, Level 3 Restoration
Description: Adds a regen buff to all teammates that restores 6% of max HP with every attack, lasts 5 turns
QTE: +2 Duration
Castinator
Cooldown: ? sec
No rage consumed
Level 1
Prerequisites: Commander Level 18
Description: 6% chance to reduce rage consumption of next attack by 20 points
Level 2 (Max)
Prerequisites: Commander Level 30
Description: 8% chance to reduce rage consumption of next attack by 20 points
This allows you to cast spells with base rage cost exceeding your current rage amount.
Meteoric Destroyer
Cooldown: 15 sec
Rage consumption: 30
Level 1
Prerequisites: Commander Level 24, Level 1 Castinator
Description: Deals 98% magic damage to all enemies; 20% chance to deal an extra 200 damage
Level 2
Prerequisites: Commander Level 34
Description: Deals 106% magic damage to all enemies; 25% chance to deal an extra 250 damage
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 46, Level 2 Castinator
Description: Deals 136% magic damage to all enemies; 30% chance to deal an extra 300 damage
QTE: Damage boost of 25%
Level 4 (Max)
Prerequisites: Commander Level 56
Description: Deals 142% magic damage to all enemies; 35% chance to deal an extra 800 damage
QTE: Damage boost of 25%
Purification
Cooldown: 30 sec
Rage consumption: 20
Level 1
Prerequisites: Commander Level 22, Level 1 Meteoric Destroyer
Description: Discharges 1 negative buffs for all teammates.
Level 2
Prerequisites: Commander Level 40, Level 2 Meteoric Destroyer
Description: Discharges 2 negative buffs for all teammates.
QTE: Rage consumption reduced by 5 points
Level 3 (Max)
Prerequisites: Commander Level 50, Level 3 Meteoric Destroyer
Description: Discharges 3 negative buffs for all teammates.
QTE: Rage consumption reduced by 5 points
Blessed Light
Cooldown: 60 sec
Rage consumption: 60
Level 1
Prerequisites: Commander Level 34, Level 1 Suntoria, Level 1 Purification
Description: Restores HP equivalent to 90% of magic damage + 100 for all teammates and adds 10 rage.
Level 2 (Max)
Prerequisites: Commander Level 46, Level 3 Suntoria, Level 3 Purification
Description: Restores HP equivalent to 110% of magic damage + 400 for all teammates and adds 10 rage.
QTE: HP restoration +25%
To see the skill calculator please visit http://wartune.r2games.com/skill
List of Skills:
Heart Elemental
Cooldown: ? sec
No rage consumed
Level 1
Prerequisites: Commander Level 7
Description: Receive rage +1 each time you deal damage to an enemy
Level 2 (Max)
Prerequisites: Commander Level 26
Description: Receive rage +2 each time you deal damage to an enemy
Mana Master
Cooldown: ? sec
No rage consumed
Level 1
Prerequisites: Commander Level 8, Level 1 Heart Elemental
Description: Magic Attack boost of 5%
Level 2
Prerequisites: Commander Level 18, Level 2 Heart Elemental
Description: Magic Attack boost of 10%
Level 3 (Max)
Prerequisites: Commander Level 30
Description: Magic Attack boost of 15%
Damnation
Cooldown: 60 sec
Rage consumption: 30
Level 1
Prerequisites: Commander Level 22, Level 2 Mana Master
Description: Deals 400 magic damage to all enemies and boosts all damage received by the enemy by 4%, lasts 5 turns
Level 2
Prerequisites: Commander Level 34, Level 3 Mana Master
Description: Deals 1200 magic damage to all enemies and boosts all damage received by the enemy by 8%, lasts 5 turns
QTE: Rage consumption reduced by 5
Level 3 (Max)
Prerequisites: Commander Level 44
Description: Deals 2500 magic damage to all enemies and boosts all damage received by the enemy by 10%, lasts 5 turns
QTE: Rage consumption reduced by 5
Lightning Bolt
Cooldown: 1 sec
No rage consumed
Level 1
Prerequisites: Commander Level 1
Description: Deals 102%+15 damage to a single enemy, increases rage by 6 points
Level 2
Prerequisites: Commander Level 14
Description: Deals 104%+35 damage to a single enemy, increases rage by 6 points
Level 3
Prerequisites: Commander Level 24
Description: Deals 106%+55 damage to a single enemy, increases rage by 6 points
Level 4
Prerequisites: Commander Level 34
Description: Deals 108%+75 damage to a single enemy, increases rage by 6 points
Level 5 (Max)
Prerequisites: Prerequisites: Commander Level 44
Description: Deals 110% +95 magic damage to single enemy, raises rage by 6 points
Possible damage formula (before defense is considered):
BaseDamage = (((MATK * 0.50) * SkillLevelCoefficient) + SkillLevelBaseDamage)
MinDamage = BaseDamage * (1 - FloatingDamageRange)
MaxDamage = BaseDamage * (1 + FloatingDamageRange)
For example:
Level 3 Lighting Bolt, 4000 MATK, 30% FloatingDamageRange
BaseDamage = (((4000 * 0.50) * 1.06) + 55) = 2175
MinDamage = 2175 * (1 - 0.3) = 1522
MaxDamage = 2175 * (1 + 0.3) = 2828
All formulas are for non-crits
Rain of Fire
Cooldown: 10 sec
Rage consumption: 16
Level 1
Prerequisites: Commander Level 3, Level 1 Lightning Bolt
Description: Deals 85% magic damage to all enemies
Level 2
Prerequisites: Commander Level 16, Level 2 Lightning Bolt
Description: Deals 96% magic damage to all enemies
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 26, Level 3 Lightning Bolt
Description: Deals 104% magic damage to all enemies
QTE: Damage boost of 25%
Level 4
Prerequisites: Commander Level 36, Level 4 Lightning Bolt
Description: Deals 134% magic damage to all enemies
QTE: Damage boost of 25%
Level 5 (Max)
Prerequisites: Commander Level 46, Level 5 Lightning Bolt
Description: Deals 140% magic damage to all enemies
QTE: Damage boost of 25%
Damage is divided into 2 hits per target
Delphic Thunder Frenzy
Cooldown: 60 sec
Rage consumption: 80
Level 1
Prerequisites: Commander Level 10, Level 1 Rain of Fire
Description: Deals 225%+250 magic damage to front row enemies
Level 2
Prerequisites: Commander Level 30, Level 3 Rain of Fire
Description: Deals 255%+320 magic damage to front row enemies
QTE: +25% Damage
Level 3 (Max)
Prerequisites: Commander Level 50, Level 5 Rain of Fire
Description: Deals 285%+380 magic damage to front row enemies
QTE: +25% Damage
Damage is divided into 2 hits per target
Thunderer
Cooldown: 2 sec
Rage consumption: 50
Level 1
Prerequisites: Commander Level 20, Level 1 Delphic Thunder Frenzy
Description: Deals 220%+120 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
Level 2
Prerequisites: Commander Level 30
Description: Deals 235%+155 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
QTE: Magic damage boost of 25%
Level 3
Prerequisites: Commander Level 40, Level 2 Delphic Thunder Frenzy
Description: Deals 275%+180 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
QTE: Magic damage boost of 25%
Level 4 (Max)
Prerequisites: Commander Level 50, Level 3 Delphic Thunder Frenzy
Description: Deals 295%+215 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
QTE: Magic damage boost of 25%
Restoration
Cooldown: 15 sec
Rage consumption: 35
Level 1
Prerequisites: Commander Level 12
Description: Restore HP equal to 50%+100 of magic damage to the teammate with the smallest percentage of HP
Level 2
Prerequisites: Commander Level 28
Description: Restore HP equal to 65%+200 of magic damage to the teammate with the smallest percentage of HP
QTE: Added 10% damage reduction buff for target, lasts 2 turns
Level 3 (Max)
Prerequisites: Commander Level 38
Description: Restore HP equal to 75%+300 of magic damage to the teammate with the smallest percentage of HP
QTE: Added 10% damage reduction buff for target, lasts 2 turns
Healing Enpowerment
Cooldown: ? sec
No rage consumed
Level 1
Prerequisites: Commander Level 20, Level 1 Restoration
Description: Healing ability boost of 4%, magic defense boost of 10%
Level 2 (Max)
Prerequisites: Commander Level 28, Level 2 Restoration
Description: Healing ability boost of 8%, magic defense boost of 20%
Suntoria
Cooldown: 45 sec
Rage consumption: 30
Level 1
Prerequisites: Commander Level 20, Level 1 Healing Empowerment
Description: Adds a regen buff to all teammates that restores 4% of max HP with every attack, lasts 5 turns
Level 2
Prerequisites: Commander Level 30, Level 2 Healing Empowerment
Description: Adds a regen buff to all teammates that restores 5% of max HP with every attack, lasts 5 turns
QTE: +2 Duration
Level 3 (Max)
Prerequisites: Commander Level 40, Level 3 Restoration
Description: Adds a regen buff to all teammates that restores 6% of max HP with every attack, lasts 5 turns
QTE: +2 Duration
Castinator
Cooldown: ? sec
No rage consumed
Level 1
Prerequisites: Commander Level 18
Description: 6% chance to reduce rage consumption of next attack by 20 points
Level 2 (Max)
Prerequisites: Commander Level 30
Description: 8% chance to reduce rage consumption of next attack by 20 points
This allows you to cast spells with base rage cost exceeding your current rage amount.
Meteoric Destroyer
Cooldown: 15 sec
Rage consumption: 30
Level 1
Prerequisites: Commander Level 24, Level 1 Castinator
Description: Deals 98% magic damage to all enemies; 20% chance to deal an extra 200 damage
Level 2
Prerequisites: Commander Level 34
Description: Deals 106% magic damage to all enemies; 25% chance to deal an extra 250 damage
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 46, Level 2 Castinator
Description: Deals 136% magic damage to all enemies; 30% chance to deal an extra 300 damage
QTE: Damage boost of 25%
Level 4 (Max)
Prerequisites: Commander Level 56
Description: Deals 142% magic damage to all enemies; 35% chance to deal an extra 800 damage
QTE: Damage boost of 25%
Purification
Cooldown: 30 sec
Rage consumption: 20
Level 1
Prerequisites: Commander Level 22, Level 1 Meteoric Destroyer
Description: Discharges 1 negative buffs for all teammates.
Level 2
Prerequisites: Commander Level 40, Level 2 Meteoric Destroyer
Description: Discharges 2 negative buffs for all teammates.
QTE: Rage consumption reduced by 5 points
Level 3 (Max)
Prerequisites: Commander Level 50, Level 3 Meteoric Destroyer
Description: Discharges 3 negative buffs for all teammates.
QTE: Rage consumption reduced by 5 points
Blessed Light
Cooldown: 60 sec
Rage consumption: 60
Level 1
Prerequisites: Commander Level 34, Level 1 Suntoria, Level 1 Purification
Description: Restores HP equivalent to 90% of magic damage + 100 for all teammates and adds 10 rage.
Level 2 (Max)
Prerequisites: Commander Level 46, Level 3 Suntoria, Level 3 Purification
Description: Restores HP equivalent to 110% of magic damage + 400 for all teammates and adds 10 rage.
QTE: HP restoration +25%
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